
My favourite parts about the multiplayer game World of Warcraft are the singleplayer parts.
Like exploring new content, levelling up an alt all by myself, or grinding a reputation thingy.
However, exploring new content is limited in availability by itself, and levelling up alts gets tedious after a while.
And while vanilla wow allowed for reputations to be farmed while doing the same quest over and over again, this is pretty much gone. These quests are now limited to once per day.
Yes, you may grind, but only at Blizzard's specified speed. Or you may not at all, it's only doable through multiplaying in instances (fair enough, it's an mmo, but the good bits was still the singleplayer stuff.
I read a review of wow today, one that was about 6 months old. The author called WoW a well-made time-sink. And I think that's rather fitting.
I also dislike how padded it's all starting to feel. It's like there are no sharp edges you can get yourself cut on, everything is rather easy and uncomplicated. It used to be hard doing instances. Or at least demanding. I remember learning all the lvl 60 instances with the Hamsters. I was rather new to all of it, and whenever I could pull off a clever move and at least temporarily save the group for a wipe, I felt really good about it. Success!
I had to focus, and everyone had to know their roles. If someone did a false move, it all went really bad really quickly. Now you can just watch TV and play wow in the background. We hopped through most of Naxxramas 10-man in a few nights, some of the bosses went down on the first go. Out of the 13 we've done, 4 of them gave us real trouble.
Which is why Conan's failure was so depressing, I was really looking forward to a new game, learning it all from scratch again. Maybe Warhammer wouldn't be such a bad thing.
Although, singleplayer. While online games have their benefits of social fun, there's something magical about delving deep into another world, all by yourself, imagining yourself as a warrior in an old temple, or the most powerful emperor in the world, or just the random pirate trying to save his girlfriend. There's no one there to shatter your dream, it's all yours to behold.
Point is, World of Warcraft is a well-made time-sink. Well-made indeed, and I know so many people there, but maybe I'm just better off without it.
That means I'll have to find something else to do. Hmmm.
Weeeeell, I was looking for a picture of some video
game hero looking at the horizon, and then I kinda
stumbled over this and uhm, uh, erhm.